Heal

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Version från den 19 augusti 2015 kl. 13.38 av Kroax (diskussion | bidrag)
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Heal är numera inbakat i Survival fungerar i största del som en egen skill på många vis.

Det finns även en utökad användning för heal.

Quick Respite

You can restore 1d6 hit points to a damaged party member during quick rest. For every 2 exceeding the DC the target is healed another 1d6 hit point to a total max of 1d6 per hit die/level of either the healer or the target.

DC
15
Requirement
You must expend a use from a healer's kit to perform this task. You take a –2 penalty on your check for each use from a healer's kit that you lack.
Must be part of a quick rest.
Action/Time
10 minutes. Can treat on one more patient simultaneously for every other character using the aid another action.
Retry?
No, nothing more can be healed this way until next rest. Take 20 not possible as the failures would hurt the patient.
Quick Respite Amount healed
DC Amount healed*
15 1d6
17 2d6
19 3d6
21 4d6
23 5d6
Per additional +2 +1d6
*Max 1d6 for every level/HD of healer or target

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