Psionics: Skillnad mellan sidversioner
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Kroax (diskussion | bidrag) (→Regler: La till länkar för spell och power resistance) |
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Rad 6: | Rad 6: | ||
A rule of thumb is '''"treat as if magic with +10 DC"''' and vice versa for psionics. | A rule of thumb is '''"treat as if magic with +10 DC"''' and vice versa for psionics. | ||
* Power resistance works against magic, but is reduced by 10 (so PR 17 becomes SR 7) | * [http://www.d20pfsrd.com/psionics-unleashed/psionic-powers#TOC-Power-Resistance Power resistance] works against magic, but is reduced by 10 (so PR 17 becomes SR 7) | ||
* Spell resistance works against psionics, but is reduced by 10 (so SR 17 becomes PR 7) | * [https://paizo.com/pathfinderRPG/prd/coreRulebook/glossary.html#spell-resistance Spell resistance] works against psionics, but is reduced by 10 (so SR 17 becomes PR 7) | ||
* ''Dispel magic'' takes a -10 penalty to its rolls against psionic effects. | * ''Dispel magic'' takes a -10 penalty to its rolls against psionic effects. | ||
* ''Dispel psionics'' takes a -10 penalty to its rolls against magic effects. | * ''Dispel psionics'' takes a -10 penalty to its rolls against magic effects. | ||
Rad 18: | Rad 18: | ||
Magic immunity and psionic immunity still leaves small vulnerabilities for the other type. Thus a creature immune to magic may still be slightly susceptible to psionics and vice versa. | Magic immunity and psionic immunity still leaves small vulnerabilities for the other type. Thus a creature immune to magic may still be slightly susceptible to psionics and vice versa. | ||
* Magic immunity means a Power Resistance of CR + 31 | * Magic immunity means a [http://www.d20pfsrd.com/psionics-unleashed/psionic-powers#TOC-Power-Resistance Power Resistance] of CR + 31 | ||
* Psionic immunity means a Spell Resistance of CR + 31 | * Psionic immunity means a [https://paizo.com/pathfinderRPG/prd/coreRulebook/glossary.html#spell-resistance Spell Resistance] of CR + 31 | ||
Not that some creatures may have magic ''and'' psionic immunity. | Not that some creatures may have magic ''and'' psionic immunity. |
Versionen från 22 april 2018 kl. 12.27
Regler
Psionics are semi-transparent to magic. This means that psionics and regular magic intermingles, but some effects or immunities may have a different outcome depending on the power source.
A rule of thumb is "treat as if magic with +10 DC" and vice versa for psionics.
- Power resistance works against magic, but is reduced by 10 (so PR 17 becomes SR 7)
- Spell resistance works against psionics, but is reduced by 10 (so SR 17 becomes PR 7)
- Dispel magic takes a -10 penalty to its rolls against psionic effects.
- Dispel psionics takes a -10 penalty to its rolls against magic effects.
- Anti-magic fields/dead magic zones have a 50% chance of affecting a psionic items or effect.
- Null psionic fields have a 50% chance of affecting a magical item or effect.
- Detect magic does not detect psionics.
- Detect psionics does not detect magic.
Immunities
Magic immunity and psionic immunity still leaves small vulnerabilities for the other type. Thus a creature immune to magic may still be slightly susceptible to psionics and vice versa.
- Magic immunity means a Power Resistance of CR + 31
- Psionic immunity means a Spell Resistance of CR + 31
Not that some creatures may have magic and psionic immunity.
Skills
Psicraft and Spellcraft can be interchanged, but with a -10 when used for the other field.